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cool-game/assets/shaders/texture.frag.glsl
2025-11-01 08:45:36 +00:00

13 lines
175 B
GLSL

#version 330 core
out vec4 FragColour;
in vec4 ourColour;
in vec2 TexCoord;
uniform sampler2D ourTexture;
void main()
{
FragColour = texture(ourTexture, TexCoord);
}