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cool-game/assets/shaders/texture.vert.glsl
2025-11-01 08:45:36 +00:00

16 lines
272 B
GLSL

#version 330 core
layout (location = 0) in vec3 aPos;
layout (location = 1) in vec4 aColour;
layout (location = 2) in vec2 aTexCoord;
out vec4 ourColour;
out vec2 TexCoord;
void main()
{
gl_Position = vec4(aPos, 1.0);
ourColour = aColour;
TexCoord = aTexCoord;
}