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cool-game/assets/shaders/default.vert.glsl

12 lines
184 B
GLSL

#version 330 core
layout (location = 0) in vec3 aPos;
layout (location = 1) in vec4 aColour;
out vec4 fColour;
void main() {
fColour = aColour;
gl_Position = vec4(aPos, 1.0);
}