12 lines
184 B
GLSL
12 lines
184 B
GLSL
#version 330 core
|
|
|
|
layout (location = 0) in vec3 aPos;
|
|
layout (location = 1) in vec4 aColour;
|
|
|
|
out vec4 fColour;
|
|
|
|
void main() {
|
|
fColour = aColour;
|
|
gl_Position = vec4(aPos, 1.0);
|
|
}
|