diff --git a/assets/shaders/fader.frag.glsl b/assets/shaders/fader.frag.glsl new file mode 100644 index 0000000..b016530 --- /dev/null +++ b/assets/shaders/fader.frag.glsl @@ -0,0 +1,10 @@ +#version 330 core + +in vec4 fColour; +out vec4 colour; + +uniform float u_alpha; + +void main() { + colour = vec4(fColour.xyz, 1.0 - u_alpha); +}